﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace Estadio
{
    public interface ILocator
    {
        Vector3 Position { get; }
        Matrix Rotation { get; }
        Vector3 Scale { get; }
        Matrix LocalWorld { get; }
        Matrix World { get; }

    }
}
